Monday, October 29, 2018

Here's Negan - Training Day: parts two and three

After the first game went so badly wrong for the survivors, I had another go.

As I had a better grasp of the rules, and was not taking notes it ran through much faster (the third game took less than forty minutes from the photograph time stamps).

Unfortunately for the survivors the result was not much of an improvement.

There are a number of learning points to take away from this.

Game Two.

John lead the way. the first room was secured promptly and with no fuss. Dwight followed along.

The second room was flooded which meant that you only got to reveal the Walker tokens when the survivor was adjacent to it,

Unfortunately, no one had the Boss's back and he was overwhelmed by Walkers from the Entry point,

Game Over.

Game three 

Having learned my lesson from the previous game, I used the Clear The Way action to get Negan across the corridor ahead of the horde. John pressed on, only pausing to attempt to put out the fire in the second room (Fire tokens increase the Threat level). This was to cost him as being within three space of fire can cause loss of Stamina. He then pressed on to the exit room. 

Dwight followed Negan to ensure he was not going to get eaten by anything following them. He did have a go at extinguishing the fire, managing to put out only one token.

John found the Exit room to be in darkness, this meant that in every Walker Phase it would spawn a Walker token until it was Secured. He did pick up a Sledgehammer, which would cause any Walkers adjacent to him to be made Prone, but at a physical cost.

He made one attempt to Secure the room, but on failing was overcome by the Walkers spawned in the Walker Phase. Having been Bitten, he turned.

And then Negan reached the entrance to the room. Negan will not enter an Unsecured room so stood in the doorway. Dwight did not have enough (or indeed any) Reputation to get him to move, so the spawning Walkers in the Exit room wore Negan down...

Game Over.

Learning Points

  • Do not push ahead without ensuring Negan's safety. Use Clear The Way to move him through pinch points and clear of Entry points.
  • Build up Reputation so you can Call Negan if he gets ahead of you. blocking.
  • At least in this scenario, ignore rooms that are on Fire that are not on your route, you will need the Stamina.
  • Make sure you have more than one character in  front of Negan, just in case one falls.
Now I have to wait until I get to play again, but in the meantime I will be planning my next cunning scheme...